Multiple Throw Event

The Multiple Events allows multiple Event Definitions for a single Events. For a throwing Events, all Event Definitions will be triggered, and the order is not guaranteed. The multiple symbol obscures all information about the types of events, which can be mixed.


This symbol sacrifices clarity to save space. That is usually a poor tradeoff. It is not possible to tell how many events will be triggered or their types. It could indicate any combination of Message, Escalation, Compensation, Signal or Link Events. If an error occurs, it may not be obvious which Event failed.

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